Some guides on how to use photoshop and other tools to help your student make their own game artwork. Recommended for those who have more artistically inclined students, or who have art as a key element in their game designs.
Visual Arts
VA0 - What is visual art in games?
Part 1
Chris Totten takes us through a general introduction to the course, addressing what is visual art in games.
Part 2
Ryan Brown gives us his perspective on visual art in games.
This video tutorial defines and illustrates common art concepts that are easily applied to video games.
VA1 - Using found art in your game
Part 1
No artists? No problem! Mike Reddy gives resources for using existing art from other sources so that you don’t have to make it yourself… and how to do so without violating copyright law.
Downloads
- It’s in the remix(PDF 306 KB)
Part 2
Understanding in better detail the Fair Use of Copyrighted Material.
VA2: Tracing images and cartoon art
Part 1
learn about tracing and cartoon art with Diana Nguyen
Downloads
- Classic Character makeovers (304 kb PDF)
Part 2
Part 3
Part 4
VA3: Cutting and repurposing pieces of art
Part 1
Cutting and repurposing pieces of art with Ben Chang.
Part 2
Cutting and repurposing pieces of art with Stephanie Chow
Part 3
Cutting and repurposing pieces of art with Ryan Brown
VA4: Tile sets and sprite sheets
Part 1
Diana Nguyen takes us through using tilesets and sprite sheets
Downloads
- Applying repeated tilesets to game design (PDF 205kb)
Part 2
Ben Chang explores tilesets and sprite sheets a little further.
Part 3
Ryan Brown continues to explore the topic.
VA5: Exporting and Importing
Part 1
Part 2
VA6 - Filters and Visual Consistency